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The following and next pages use texts written by David Woolly.

PLATO: The Emergence of On-Line Community

The PLATO system was designed for Computer-Based Education. But for many people, PLATO's most enduring legacy is the on-line community spawned by its communication features.

Table of contents

  1. An Introduction
  2. PLATO Notes: Original Development
  3. The PLATO Architecture
  4. Talkomatic and "Term-Talk"
  5. Personal Notes
  6. Notes Categories
  7. Group Notes
  8. Access Lists
  9. Reading By Date
  10. Deleting Notes
  11. Anonymity
  12. Director Messages
  13. "Term-Comments"
  14. Linked Notes
  15. Star Structured vs. Tree Structured Conferencing
  16. Multiplayer Games
  17. The On-Line Community
  18. Usage Statistics
  19. The PLATO Diaspora
  20. Lotus Notes and Other PLATO Progeny

Acknowledgments

Many thanks to Al Avner, a veritable fount of statistics. Additional information was provided by Rick Blomme, Jim Bowery,Rich Braun, Greg Corson, Brian Dear, Sherwin Gooch, Mark Goodrich, Rob Kolstad, Dave LePage, Kim Mast, John Matheny, Dale Sinder, Joe Sneddon, Dan Tripp, and John S. Quarterman's book, The Matrix. Thanks also to John Quarterman for encouraging me to write this article.

From: Computer-Mediated Communication Magazine
Volume 1, Number 3 / July 1, 1994 / Page 5
by David R. Woolley, drwool@well.com
Copyright © 1994 by David R. Woolley
David R. Woolley is a consultant and software designer in Minneapolis.

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